Gaspar Battha (UdK)
The basic idea is to design an object, that is more than only an object, it is also emotionally bound to it's owner. When thinking about their history, we realize objects can recall memories spontaneously. In this case, the point is to have this kind of connection predestinated and coded into their physical form.

The person's biological DNA is injected into the design, and to do this, fingerprints are used as the main source of input. In this manner, the object is inherently connected to it's "creator".

Most fingerprint identification systems don't look at the pattern of a fingerprint, but more commonly use certain points on the fingerprint for identification. These points are called minutiae, and their position to each other makes them unique. One kind of minutiae are called the bifurcations, meaning that one ridge on a fingerprint is divided into two ridges. These are the points that are in this case used to generate the form of the object.

The design itself and it's generative process is strongly connected to the bifurcation minutiae. Using these "dividing" points according to their coordinates, the structure of the lamp is divided at the position of these points. This structural design is then pulled into 3 dimensions by a generative algorithm.